Farm Blast

I’ve been working on Farm Blast for more than 2 years.


Position: Head Level Designer / Game Designer

Team Size: 9

Platform: IOS - Android



Role(s) and Responsibilities


Game Designer


  • Worked on base game mechanics principles

  • Worked together with the development team for special balls, obstacles, level system, level design editor.

  • Worked on Game economy system.

  • Planned new level create pipeline for the level design team.

  • Deconstruct and analyze similar games in the market


Level Design


  • Working on difficulty curve

  • Making new level plans through a difficulty curve

  • Design new levels

  • Testing new levels

  • Analyzing player data and making revise plans on levels

  • Organizing rest of the team to work on levels

  • Working on upcoming features with the team