Farm Blast
I’ve been working on Farm Blast for more than 2 years.
Position: Head Level Designer / Game Designer
Team Size: 9
Platform: IOS - Android
Role(s) and Responsibilities
Game Designer
Worked on base game mechanics principles
Worked together with the development team for special balls, obstacles, level system, level design editor.
Worked on Game economy system.
Planned new level create pipeline for the level design team.
Deconstruct and analyze similar games in the market
Level Design
Working on difficulty curve
Making new level plans through a difficulty curve
Design new levels
Testing new levels
Analyzing player data and making revise plans on levels
Organizing rest of the team to work on levels
Working on upcoming features with the team